Bloom - Hero Image

Bloom

Design

Bloom

This is where the craft shows up: hierarchy, typography, motion, and the small decisions that make an interface feel calm, clear, and considered.


In the Work

I usually start with flows and prototypes, then refine in the browser. I care about spacing, reading rhythm, states, edge cases, and responsive behaviour just as much as the headline interaction.

I work across interaction design, visual design, prototyping, and reusable component systems — primarily in Figma, with full proficiency in Adobe Creative Cloud (Illustrator, Photoshop, InDesign).

I like systems that make it easier to ship quickly without the interface getting sloppy.


What I Pay Attention To

  • Typography, hierarchy, and reading rhythm
  • Motion and micro-interactions that guide without distracting
  • Components that stay consistent across pages, states, and breakpoints
  • Performance and accessibility as part of the design, not a cleanup pass

A few design examples

These examples are less about big reveals and more about the details: composition, contrast, pacing, and how a screen holds together once people actually start using it.


Get in Touch

Interested in collaborating? Send me a message:

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